Patterns and Templates
Here’s our collection of how to make body forms and how to make patterns and templates for your props and costumes. Body forms can be made from simple materials like duct tape or sturdy materials like plaster. You can even make affordable molds from Alginate and cast a solid Hydrocal piece that will be your exact body part size. We design our templates and blueprints in the free vector graphics program Inkscape.
Bill uses Inkscape and the “Make the Cut” software along with a KNK vinyl cutter to create stencils and stickers for logos on his tools.
Motivated by some new concept art from the upcoming Destiny DLC, Bill shows off how he likes to experiment with different cosplay design choices.
In just a couple of weeks Bill will be building the Deku shield from Zelda the Ocarina of Time! Before he can get started, he needs to draw a blueprint for the prop so that he can be sure everything will be scaled and shaped correctly.
Britt figures out the bicep and forearm pieces for her Fallout 4 Assaultron Cosplay. She also shows how she made the back antenna and shoulders out of foam.
Bill tries out a new method for making a cosplay foam armor helmet template from scratch using cheap materials and tools.
Britt uses her plaster torso body form to figure out the template for her Assaultron torso. So many templates!
Britt continues her Fallout 4 Assaultron costume by crafting the upper leg out of foam. She also goes over the details added to the lower leg piece and how to attach the foot covering to the shoe.
Britt started her Fallout 4 Assaultron costume! Learn how to make a duct tape leg form to build armor pieces. Create templates by bulking up the form…
For my Destiny Titan costume undersuit, I bought the Jalie skinsuit PDF pattern, drew the suit in Photoshop, and used Fabric on Demand to print…
Bill is making an Old Man Han Solo costume from the Force Awakens. To make a legit metal and leather belt he must first make some patterns.
I’ve had trouble getting the correct scale when designing and re-making space guns from video games, so I’ve come up with a fool proof way to scale prop guns.
Britt is using Autodesk’s Maya to template armor pieces over a human model. Then, an armor piece is unwrapped in Pepakura Designer to create a paper test template.